Give it some time, they are working on the servers. The game is such a fun experience especially with a groupAnybody else getting 0 Helldivers active, played for hours last night, now after updating it’s a single player game.
And it looks like the servers are at capacity.
Great.
Just want to spread liberty and democracy across the cosmos but no dice.
It’s a shame the issue is going on for so long. I would have got the game this weekend but I don’t want to deal with these sort of issues.
Just read it beat Starfield on steam ccu. That’s incredible I would have never thought that was possible.
Give it some time, they are working on the servers. The game is such a fun experience especially with a group
Lol and the Xbox guy is salty that it isn't on Xbox..Fuckin' Sony just stumbles into success.
Microsoft - Okay, here's Bethesda brand new hundred gillion dollar RPG. Tanks.
Sony - Oh' here's a sequel to some forgettable indie game from like ten years ago. Lights the world on fire.
Lulz.
Phil Spencer comments on Helldivers 2's PlayStation console exclusivity: "I'm not exactly sure who it helps".
Fuckin' Sony just stumbles into success.
Microsoft - Okay, here's Bethesda brand new hundred gillion dollar RPG. Tanks.
Sony - Oh' here's a sequel to some forgettable indie game from like ten years ago. Lights the world on fire.
Lulz.
Yeah, game’s proven a wildfire with developers scrambling to contain it. They (Arrowhead) just announced on their Discord yesterday that they’re having to cap server capacity while fixes are underway.Wtf is this server bs. I just installed the game can't even play. Sigh.
Haha wowYeah, game’s proven a wildfire with developers scrambling to contain it. They (Arrowhead) just announced on their Discord yesterday that they’re having to cap server capacity while fixes are underway.
Here’s their message:
Arrowhead has made the decision to cap Helldivers 2 at 450,000 concurrent players in order to improve server stability
> Earlier tonight we had server related issues with a concurrent player spike. This lead to some mission payouts failing, some players being kicked to their ships, or being logged out.
> Our team is working around the clock to solve these issues.
> While we've been able to mitigate some of the causes, we are still struggling to keep up with the scaling that is needed to accommodate all our Helldivers.
> Therefore we've had to cap our concurrent players to around 450,000 to further improve server stability. We will continue to work with our partners to get the ceiling raised.
> If you have progression related issues, please restart the game in order for things to sync back up. Thank you for your continued patience.
> /Your dedicated team over at Arrowhead
Yeah, game’s proven a wildfire with developers scrambling to contain it. They (Arrowhead) just announced on their Discord yesterday that they’re having to cap server capacity while fixes are underway.
Here’s their message:
Arrowhead has made the decision to cap Helldivers 2 at 450,000 concurrent players in order to improve server stability
> Earlier tonight we had server related issues with a concurrent player spike. This lead to some mission payouts failing, some players being kicked to their ships, or being logged out.
> Our team is working around the clock to solve these issues.
> While we've been able to mitigate some of the causes, we are still struggling to keep up with the scaling that is needed to accommodate all our Helldivers.
> Therefore we've had to cap our concurrent players to around 450,000 to further improve server stability. We will continue to work with our partners to get the ceiling raised.
> If you have progression related issues, please restart the game in order for things to sync back up. Thank you for your continued patience.
> /Your dedicated team over at Arrowhead
Fuckin' Sony just stumbles into success.
Microsoft - Okay, here's Bethesda brand new hundred gillion dollar RPG. Tanks.
Sony - Oh' here's a sequel to some forgettable indie game from like ten years ago. Lights the world on fire.
Lulz.